Effekseer
Public Attributes | List of all members
EffekseerRendererDX12::TextureProperty Struct Reference

Properties in a texture You need not to release pointers. More...

#include <EffekseerRendererDX12.h>

Public Attributes

ID3D12Resource * TexturePtr = nullptr
 

Detailed Description

Properties in a texture You need not to release pointers.


The documentation for this struct was generated from the following file: