1.8x Change Logs
1.80.3 (May 17, 2026)
C++ / Runtime
Fixed rendering issues related to DX9, Vulkan, Metal, WebGPU, and LLGI.
Fixed GPU particle rendering shaders.
Fixed a bug where disabled UV distortion affected Advanced Render UV distortion.
Fixed SIMD bugs.
Fixed a bug where the Not Equal comparison node returned an incorrect result.
Tool
Added Russian language support.
Improved gradient editing in the material editor and fixed related bugs.
Fixed font scaling in high-DPI environments.
Fixed window size and placement issues when maximized.
Fixed Node Tree display and operation issues.
Build
Added macOS arm64 output support.
Fixed package dependencies and build settings.
Unity
Updated EffekseerForUnity to 1.80.3.
Fixed compiler settings for Android and WebGL.
Improved error logs during material import.
Fixed
.efkmathandling for texture slots, uniform counts, gradients, and custom data.Fixed issues where mirror wrapping, time, lighting, refraction, and custom data were not applied correctly in Unity Renderer.
Fixed incorrect animation frame selection for models.
Fixed a bug where Blend UV Distortion was not passed correctly.
Fixed temporary RenderTexture destruction in the editor.