Behavior
Overview
Changes how effects are displayed in the editor. Representations close to the game can be reproduced, such as displaying multiple particles.
Parameter
Pos
Specify the position of the root node in the node tree.
Speed
Specify the movement speed of the root node in the node tree.
Angle
Specify the angle of the root node in the node tree.
Angular Speed
Specify the rotation speed of the root node in the node tree.
Scale
Specify the scale of the root node in the node tee.
Expansion Rate
Specify the scaling speed of the root node in the node tree.
Life
Specify the time (in frames) to delete particles generated from the root node while displaying the effect.
X Count
Duplicates the effect in the X direction this many times.
Y Count
Duplicates the effect in the Y direction this many times.
Z Count
Duplicates the effect in the Z direction this many times.
Separation
Specify the distance between effects when displaying duplicated effects.
Playback speed
Specify a playback speed of effects.
Point of Attraction
Specify the coordinates of the target point that will be used when Attraction is set in the Attraction Forces window.
External Models
Registers external models used as emission sources. Each entry can specify a model file together with translation, rotation, and scale offsets. The models registered here are used when previewing in the editor. At runtime, external models are provided when the effect is played.